Patterns with Processing

Patterns and background textures are commonplace in design. I, for one, have always been pretty unskilled at generating textures in Illustrator or Photoshop. Today, while working toward another goal, I discovered that Processing can very easily generate some pretty cool patterns. The first step was to create and save an svg file out of Illustrator. In this instance, I started with a circle, and knocked out some squiggly lines. I ran a fairly simply bit of code in Processing that imported the graphic, set the size, and then randomly placed the graphic a pre-determined number of times on the art board. This was saved out to a pdf, cut up and flipped in Photoshop to create the final pattern. I will be doing more experimenting in this manner soon.

Below is the full-sized export, the initial pattern, and the expanded pattern.

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